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Optimal render settings vray next for maya
Optimal render settings vray next for maya












Now with this tutorial you end up spending a lot of time in the asset editor which provides access to materials, lights, and geometry. This is useful if you’re in this software on a daily basis. With V-Ray installed you’ll get additional toolbars that handle V-Ray objects within SketchUp. You’ll also be using the Alembic format(instead of the FBX format) to handle heavy assets from Maya to Nuke for compositing and further lighting adjustments.Īs a disclaimer: the V-ray version used in this tutorial is a bit old, but the majority of the concepts still apply even to this day. For the render settings, you’ll explore global illumination with various algorithms such as brute force and light cache. This is complemented by the conventional and effective four-point light set-up with the help of the V-Ray rectangular and sphere lights. What makes this different from any other lighting scenario is that in feature film there is little to no limit on how detailed you can be.Īs such, you’ll be dealing with a higher amount of data than usual which can complicate things over time.īut for this video series you start your scene with image-based lighting that mimics real world reflections. If movies are your thing then this video course is a must-watch series where you’ll learn how to light a massive robot for a feature film. The movie industry is huge and it’s often a major aspiration for newer 3D artists.














Optimal render settings vray next for maya